How to shoot with a Shooter?
Create Commands with our Shooter
Commands with our ShooterWe use the Shooter class as a interface to create commands!
// Copyright (c) FIRST and other WPILib contributors.
// Open Source Software; you can modify and/or share it under the terms of
// the WPILib BSD license file in the root directory of this project.
package frc.robot.subsystems;
import static edu.wpi.first.units.Units.Amps;
import static edu.wpi.first.units.Units.Degrees;
import static edu.wpi.first.units.Units.DegreesPerSecond;
import static edu.wpi.first.units.Units.DegreesPerSecondPerSecond;
import static edu.wpi.first.units.Units.Feet;
import static edu.wpi.first.units.Units.Pounds;
import static edu.wpi.first.units.Units.Second;
import static edu.wpi.first.units.Units.Seconds;
import static edu.wpi.first.units.Units.Volts;
import com.revrobotics.spark.SparkLowLevel.MotorType;
import com.revrobotics.spark.SparkMax;
import edu.wpi.first.math.controller.ArmFeedforward;
import edu.wpi.first.math.system.plant.DCMotor;
import edu.wpi.first.units.measure.Angle;
import edu.wpi.first.wpilibj2.command.Command;
import edu.wpi.first.wpilibj2.command.SubsystemBase;
import yams.mechanisms.SmartMechanism;
import yams.mechanisms.config.FlyWheelConfig;
import yams.mechanisms.velocity.FlyWheel;
import yams.motorcontrollers.SmartMotorController;
import yams.motorcontrollers.SmartMotorControllerConfig;
import yams.motorcontrollers.SmartMotorControllerConfig.ControlMode;
import yams.motorcontrollers.SmartMotorControllerConfig.MotorMode;
import yams.motorcontrollers.SmartMotorControllerConfig.TelemetryVerbosity;
import yams.motorcontrollers.local.SparkWrapper;
import yams.gearing.GearBox;
import yams.gearing.MechanismGearing;
public class ExampleSubsystem extends SubsystemBase {
private SmartMotorControllerConfig smcConfig = new SmartMotorControllerConfig(this)
.withControlMode(ControlMode.CLOSED_LOOP)
// Feedback Constants (PID Constants)
.withClosedLoopController(50, 0, 0, DegreesPerSecond.of(90), DegreesPerSecondPerSecond.of(45))
.withSimClosedLoopController(50, 0, 0, DegreesPerSecond.of(90), DegreesPerSecondPerSecond.of(45))
// Feedforward Constants
.withFeedforward(new SimpleMotorFeedforward(0, 0, 0))
.withSimFeedforward(new SimpleMotorFeedforward(0, 0, 0))
// Telemetry name and verbosity level
.withTelemetry("ShooterMotor", TelemetryVerbosity.HIGH)
// Gearing from the motor rotor to final shaft.
// In this example gearbox(3,4) is the same as gearbox("3:1","4:1") which corresponds to the gearbox attached to your motor.
.withGearing(new MechanismGearing(GearBox.fromReductionStages(3, 4)))
// Motor properties to prevent over currenting.
.withMotorInverted(false)
.withIdleMode(MotorMode.COAST)
.withStatorCurrentLimit(Amps.of(40))
.withClosedLoopRampRate(Seconds.of(0.25))
.withOpenLoopRampRate(Seconds.of(0.25));
// Vendor motor controller object
private SparkMax spark = new SparkMax(4, MotorType.kBrushless);
// Create our SmartMotorController from our Spark and config with the NEO.
private SmartMotorController sparkSmartMotorController = new SparkWrapper(spark, DCMotor.getNEO(1), smcConfig);
private final FlyWheelConfig shooterConfig = new FlyWheelConfig(motor)
// Diameter of the flywheel.
.withDiameter(Inches.of(4))
// Mass of the flywheel.
.withMass(Pounds.of(1))
// Maximum speed of the shooter.
.withUpperSoftLimit(RPM.of(1000))
// Telemetry name and verbosity for the arm.
.withTelemetry("Shooter", TelemetryVerbosity.HIGH);
// Shooter Mechanism
private FlyWheel shooter = new FlyWheel(shooterConfig);
/**
* Gets the current velocity of the shooter.
*
* @return Shooter velocity.
*/
public AngularVelocity getVelocity() {return shooter.getSpeed();}
/**
* Set the shooter velocity.
*
* @param speed Speed to set.
* @return {@link edu.wpi.first.wpilibj2.command.RunCommand}
*/
public Command setVelocity(AngularVelocity speed) {return shooter.setSpeed(speed);}
/**
* Set the dutycycle of the shooter.
*
* @param dutyCycle DutyCycle to set.
* @return {@link edu.wpi.first.wpilibj2.command.RunCommand}
*/
public Command set(double dutyCycle) {return shooter.set(dutyCycle);}
/** Creates a new ExampleSubsystem. */
public ExampleSubsystem() {}
@Override
public void periodic() {
// This method will be called once per scheduler run
shooter.updateTelemetry();
}
@Override
public void simulationPeriodic() {
// This method will be called once per scheduler run during simulation
shooter.simIterate();
}
}
Bind buttons to our Shooter
ShooterWe bind buttons to use the Commands from our Arm
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